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Xbox One: intervista a Phil Harrison Xbox One

Il vicepresidente corporate di Microsoft ci parla della nuova console, delle funzionalità vocali, della TV e del futuro

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Xbox One: intervista a Phil Harrison

Xbox One: è questa la nuova generazione? Xbox One

Microsoft ha rivelato la sua nuova console. Ma qualcosa non è andato per il verso giusto. È davvero questa la nuova generazione?

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Xbox One: è questa la nuova generazione?

The Behemoth: intervista Xbox 360/XBLA

Incontriamo Dan Paladin, il creatore di BattleBlock Theater e Castle Crasher. Una pietra miliare nello sviluppo dei giochi indie.

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The Behemoth: intervista

Ricordi del passato: Batman: Arkham Asylum Multi

Il gioco di Rocksteady è stato una grande sorpresa e, ancora oggi, è il miglior adattamento videoludico mai creato. Un viaggio nei ricordi di Batman: Arkham Asylum.

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Ricordi del passato: Batman: Arkham Asylum
Ci sono in totale 153 articoli. 100 di loro sono visualizzati in questo elenco.
Titolo PiattaformaGenere PubblicatoOrdina
Xbox One: intervista a Phil HarrisonXbox One2013-05-23
Xbox One: è questa la nuova generazione?Xbox One2013-05-22
The Behemoth: intervistaXBLA/Xbox 360Platform2013-05-15
Ricordi del passato: Batman: Arkham AsylumMultiAzione2013-05-15
I giochi iOS di maggioiOS2013-05-10
Ancora una partita: Trials HDXBLA/Xbox 360Racing2013-05-06
Inferno e paradiso: Bioshock InfiniteMultiAzione2013-04-26
I giochi iOS di aprileiOS2013-04-19
Killer is Dead vs. Yaiba: Ninja Gaiden ZPS3/Xbox 3602013-04-09
Bellezza sconvolta: Fallout 3MultiRPG2013-04-02
I migliori giochi iOS di marzoiOS2013-03-20
L'immagine della donna nei videogiochi2013-03-13
Intervista agli sviluppatori di The Elder Scrolls OnlineMac/PCMMORPG2013-03-06
Hyrule Historia: sfogliando il libro di ZeldaWii/Wii U2013-03-01
PlayStation 4: i video2013-02-22
PS4: Tutto quello che dovreste saperePS42013-02-21
Cuffie Thrustmaster Y-250X2013-02-18
Dreamfall Chapters: il ritornoMac/PCAvventura2013-02-13
La creazione di Monster HunterNintendo 3DS/Wii UAzione/RPG2013-02-08
Witcherland: la storia di The WitcherPCRPG2013-02-07
Videogiochi doppiati male2013-02-06
13 giochi indie per il 20132013-02-01
Nintendo Wii U: tutte le novitàWii U2013-01-24
UHD: quale futuro?2013-01-14
CES 2013: Blog #4MultiAvventura/Azione2013-01-11
CES 2013: Blog #3 - UHD2013-01-10
Piston: leggasi Steam Box2013-01-09
CES 2013: Blog #12013-01-08
Sei giochi indie per NataleMulti2012-12-24
Approfondimento: The War ZPCHorror/MMO2012-12-21
Most Wanted 20132012-12-19
Che fine hanno fatto i simulatori di volo?2012-12-17
Questo mese su iPadIpad2012-12-12
La rivoluzione di domaniWii U2012-11-29
Recensione: Il Libro degli IncantesimiPS3Bambini2012-11-27
Questo mese su iPadIpad2012-11-23
Games Week: anno dueMulti2012-11-09
4Geek itrio Video Sender e Receiver2012-11-08
Bored in the USAMultiAzione2012-11-05
DMC: come capirloMultiAzione2012-11-02
Thrustmaster GPX LightBack Ferrari F1 Edition2012-10-29
A colazione con MiyamotoMulti2012-10-29
Thrustmaster Ferrari Vibration GT Cockpit 458 Italia2012-10-17
Questo mese su iPadIpad/iOS2012-10-16
Arkane parla di DishonoredMultiAzione/Stealth2012-10-11
PS3 Super Slim: le novitàPS32012-10-09
Bentornato, John.Xbox 360Azione2012-10-04
Lords of Football: intervistaMultiSimulazione/Sport2012-09-27
I 7 redesign più significativi2012-09-24
Ubisoft Digital Days 2012Multi2012-09-07
Project Giana: torna un classicoPCPlatform2012-09-04
Guild Wars 2: i primi passiPCMMORPG2012-08-29
I migliori trailer della Gamescom2012-08-22
Gamescom 2012: il bilancio2012-08-20
Nascita, morte, risurrezione: il gaming PC2012-08-13
Borderlands 2: All-AccessMultiAzione2012-08-13
Le migliori frasi nei videogames2012-08-10
Comporre musica per i videogiochi2012-08-07
Qual è il futuro di PS Vita?PS Vita2012-08-02
Gli sfondi di agostoAndroid/iOS2012-08-01
3DS XL: la recensioneNintendo 3DS2012-07-27
Tekken Tag Tournament 2: IntervistaMultiPicchiaduro2012-07-17
I 7 migliori sviluppatoriMulti2012-07-16
Mouse CM Sentinel Advance II2012-07-12
Gli sfondi dell'estate2012-07-02
E3: i migliori giochi2012-06-28
SeppukU: il suicidio di Nintendo2012-06-20
Speciale Castlevania 3DSNintendo 3DSAvventura/Azione/Platform2012-06-15
E3 2012: la fine di un'eraMulti2012-06-14
E3: una settimana in foto2012-06-12
Wii U: la lista dei giochiWii U2012-06-07
SmartGlass: il futuro nei tablet2012-06-04
Top 10: Super NintendoSuper NES2012-05-29
Diablo III: informazioniMac/PCAzione/RPG2012-05-11
Breivik, videogiochi e omicidi di massa2012-04-19
Blizzard: tour fotograficoPC2012-04-10
Epic Mickey 2: intervistaMultiPlatform2012-04-05
PS Vita: la recensionePS Vita2012-03-14
Xbox Live Arcade ShowcaseXBLA/Xbox 3602012-03-07
PS Vita: i titoli da comprarePS Vita2012-02-21
Birds of Steel: dietro le quintePS3/Xbox 360Simulazione2012-02-16
Prototype 2: intervista agli sviluppatoriMultiAzione2012-02-08
Pad Scorrevole Pro: analisiNintendo 3DS2012-01-24
Resident Evil 6: analisi del trailerMultiHorror2012-01-20
Intervista a HousemarqueIpad/IphonePlatform/Puzzle2012-01-16
Il futuro fra le nuvole2012-01-12
Arriva Playstation VitaPSV2012-01-10
Speciale sfondiMulti2012-01-09
Free Where? I giochi gratuiti2012-01-09
La musica di BastionMultiAzione/RPG2012-01-04
2012: i most wanted2012-01-02
Ankama: storia di un successo2011-12-20
Xbox 360: la nuova dashboard2011-12-06
Speciale: 20 anni con Sonic the Hedgehog2011-12-02
Dieci anni di Halo: intervista a Frank O'ConnorXbox 360Azione2011-12-01
Final Fantasy XIII-2: KitasePS3/Xbox 360RPG2011-11-21
Gamesweek 20112011-11-04
The Legend of Zelda 25th Anniversary Symphony London: lo specialeMulti2011-10-28
La legge ammazza-blog2011-10-05
GC 2011: top e flop2011-08-22
Pagina principalePagina precedente (1)Ultima paginaPagina successiva (2)
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Gli ultimi 20 programmi:
(Interviste, approfondimenti, recensioni)

Shin'en Multimedia - Martin Sauter iDÉAME interview
2013-05-24

The 'graphics geeks' confess their secrets for squeezing the Nintendo hardware, talk about their "Only for" philosophy and detail the new Jett Rocket ..

Call of Duty Championships Special - Controllers & Headsets
2013-05-24

In this episode we take a look at the importance of controllers and headsets, to the pro players at Call of Duty Championships in Hollywood.

PAX: Guncraft - Interview
2013-05-24

I may not take a genius to figure out the inspiration for Guncraft just looking at the name of the game, but lead designer John Getty gives a bit more..

GDC: Disney Infinity - Interview
2013-05-24

We sat down with Disney Infinity executive producer John Vignocchi at GDC to get a closer look at some of the features and toys and powerdiscs that co..

GDC: Daedelic on Goodbye Deponia and The Night of the Rabbit
2013-05-24

We caught up with Daedelic creative director Jan "Poki" Müller-Michaelis at GDC for a long chat about the conclusion of the Deponia trilogy, The Night..

RuneScape 3 - Content Manager Interview
2013-05-23

Gillen catches up with content manager Dean Ollive to learn more about his role on RuneScape and what's next for the everlasting MMORPG.

GDC: Total War: Arena - James Russell Interview
2013-05-23

The Creative Assembly lead designer James Russell explains the idea behind the free-to-play multiplayer focused Total War: Arena.

Toki Tori 2 - Two Tribes iDÉAME interview
2013-05-22

Co-founder and programmer Martijn Reuvers explains Toki Tori 2 simple but challenging concept, Wii U upcoming level editor and Steam plans in a sunny ..

GDC: Godsrule: War of Mortals - Interview
2013-05-22

We caught up with a couple of Gogogic founders, Gudmundur Björgmundsson and Jónas Antonsson, in a secret room during GDC to discuss browser game Godsr..

PAX: Call of Juarez: Gunslinger - Interview
2013-05-22

Call of Juarez is going digital with Gunslinger and we caught up with brand manager Aymeric Evennou to learn more.

Call of Duty: Ghosts - Lead Animator Interview
2013-05-22

We sat down with lead animator Zach Volker in L.A. to discuss the recently announced Call of Duty: Ghosts.

Watch Dogs - Lead Game Designer Interview
2013-05-21

Gamereactor’s Matti Isotalo was in Paris to talk to Ubisoft Montreal’s Danny Belanger about the hugely anticipated open-world adventure, Watch Dogs.

Jacob Jones and the Bigfoot Mystery - Gameplay
2013-05-21

We filmed the first few minutes of gameplay of this cute Vita game.

GDC: Magicka: Wizard Wars - Interview
2013-05-21

John Hargelid and David Nisshagen from Paradox North, a new development team, talks about their first project - a PvP focused Magicka title called Mag..

Turbo Super Stunt Squad - Global Gamer's Day Interview
2013-05-21

We caught up with Dreamworks' Andrea Frechette and senior producer of the game Brian Etheridge to discuss Turbo Super Stunt Squad - the film and the v..

PAX: Edge of Space - Interview
2013-05-21

We caught up with Handyman Studios' Jack Crane to discuss the upcoming indie title Edge of Space. He talks about influences from various games includi..

GDC: Dreamfall Chapters - Interview Dag Scheve & Martin Bruusgaard
2013-05-18

We caught up with Red Thread Games' Dag Scheve (writer) and Martin Bruusgaard (lead designer) to discuss the recently kickstarted Dreamfall Chapters.

Call of Duty Championships Special - Celebrities
2013-05-17

Are the top COD players turning into superstars? We asked the players at the Call of Duty Championships in Hollywood.

Spin the Bottle: Bumpie's Party - iDÉAME interview & live demo
2013-05-17

KnapNok Games' Lau and Dajana share their vision about motion controls and no-TV games. They also define their imminent Wii U party game Spin the Bott..

GDC: Anomaly 2 - Interview
2013-05-17

We had a chat with 11 Bit Studios' senior writer Pawel Miechowski about the recently released tower offense game Anomaly 2.

Press Start: Sanctum 2
2013-05-17

We captured just under half an hour of the early action in tower defence/first person shooter Sanctum 2 for your viewing pleasure. Enjoy!

GDC: Wargaming - Victor Kislyi Interview
2013-05-16

We sat down with Wargaming.net CEO Victor Kislyi in a boardroom of sorts to discuss their global expansion - the additions of new studios Gas Powered ..

GDC: Big Bite Soccer - Interview
2013-05-16

It's not every day we cover a Facebook game on GRTV, but Big Bite Soccer is a little different - and it should appeal to fans of classic football offe..

GDC: Nvidia Shield - Interview
2013-05-16

Jason Paul, director of product marketing at Nvidia, gives us a brief overview of the lay of the land with the upcoming Shield handheld, that offers a..

PAX: Wildstar - Mike Donatelli Interview
2013-05-15

We caught up with content director Mike Donatelli on the PAX East showfloor to learn more about the intriguing new MMORPG Wildstar.

Trailershow - 15 maggio
2013-05-15

Torna la nostra rubrica dedicata ai trailer più caldi del momento. Come di consueto, non perdetevi questo passaggio in rassegna dei video dedicati ai ..

PAX: Dungeon Defenders II - Interview
2013-05-15

Trendy Entertainment's Josh Isom talks to us about the new competitive mode in Dungeon Defenders II (or MOBA mode if you will), as well as some of the..

GDC: Age of Wulin - Interview
2013-05-15

We took a limo ride with Gala Networks' Claas Wollter in order to find out more about some of the more unique features of Age of Wulin - a free-to-pla..

GRTV: Indiepub - Interview
2013-05-15

Gillen McAllister meet Indie Pub content manager and resident turkey impersonator PJ Hruschak at the Namco Bandai Global Gamers Day where Indie Pub pr..

PAX: Sanctum 2 - Lead Designer Interview
2013-05-15

We caught up with Sanctum 2 lead designer Oscar Jilsén at PAX East to discuss the sequel to the innovative tower defence slash first person shooter.

Full Mojo Rampage - interview and exclusive gameplay demo
2013-05-14

We sneak into Over the Top Games office to get an exclusive first look at Full Mojo Rampage, their first action-RPG. Meet its gameplay mechanics, arts..

RuneScape 3 - Design Director Interview
2013-05-14

We caught up with Jagex design director Mark Ogilvie to learn more about the direction the popular free-to-play MMORPG is taking next.

Cloudberry Kingdom - Pwnee Studios iDÉAME interview
2013-05-14

Co-founder & programmer Jordan Fisher talks us through one of the most difficult platformers we've got to play. The maths-lover explains how difficult..

Press Start: Metro: Last Light
2013-05-14

Watch us play the Metro: Last Light on Xbox 360 from the beginning up until just under the hour mark.

PAX: Luftrausers - Interview
2013-05-14

We caught up with Vlambeer's Rami Ismail at PAX East and learned more about the indie developer's 2D dogfighter Luftrausers.

Watch Dogs - Cinematic Lead Interview
2013-05-13

We caught up with cinematic lead Lars Bonde at a preview event for Watch Dogs to learn more about his contribution to the development process and what..

GDC: Expeditions: Conquistador Interview
2013-05-13

We caught up with creative director Jonas Waever from Logic Artists to discuss the novel turn-based strategy RPG Expeditions: Conquistador.

The Bureau: Xcom Declassified - Senior Producer Interview
2013-05-13

Mike Holmes caught up with senior producer Nico Bihary to discuss the prospects of tactical third person shooter The Bureau: Xcom Declassified and how..

Call of Duty Championships Special - Getting into COD
2013-05-10

In this second episode we talk to the players at the Call of Duty Championships about how they got into Call of Duty.

Runner 2 - Alex Neuse iDÉAME interview
2013-05-10

With Runner 2 already running on many platforms, Gaijin Games' co-founder announces future DLC and talks about reception and making great sequels. Bes..

Sondaggio PS4 o Xbox 720?
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  • 25% Xbox 720
  • 50% Nintendo Wii U
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