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In the latest GR Academy lecture the three-man powerhouse team from Overkill Software - composer / lead audio designer Simon Viklund (whose previous works include Ballistics, Bandits: Phoenix Rising, Ghost Recon Advanced Warfighter PC, Bionic Commando: Rearmed) as well as sound designers Emil Nygren and Daniel Rydberg - give an introductory talk on working on video game sound design. For the full lecture sign up for Gamereactor Academy.