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GDC: Throw Trucks with your Mind - Interview
2013-05-25
Lat Ware has developed an intriguing game that makes use of NeuroSky's brainwave sensing technology to allow players to hurl objects around by simply focusing and relaxing their minds.
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GDC: Throw Trucks with your Mind - Interview
GDC: Throw Trucks with your Mind - Interview
2013-05-25
Lat Ware has developed an intriguing game that makes use of NeuroSky's brainwave sensing technology to allow players to hurl objects around by simply ..
Shin'en Multimedia - Martin Sauter iDÉAME interview
Shin'en Multimedia - Martin Sauter iDÉAME interview
2013-05-24
The 'graphics geeks' confess their secrets for squeezing the Nintendo hardware, talk about their "Only for" philosophy and detail the new Jett Rocket ..
Call of Duty Championships Special - Controllers & Headsets
Call of Duty Championships Special - Controllers & Headsets
2013-05-24
In this episode we take a look at the importance of controllers and headsets, to the pro players at Call of Duty Championships in Hollywood.
PAX: Guncraft - Interview
PAX: Guncraft - Interview
2013-05-24
I may not take a genius to figure out the inspiration for Guncraft just looking at the name of the game, but lead designer John Getty gives a bit more..
GDC: Disney Infinity - Interview
GDC: Disney Infinity - Interview
2013-05-24
We sat down with Disney Infinity executive producer John Vignocchi at GDC to get a closer look at some of the features and toys and powerdiscs that co..
GDC: Daedelic on Goodbye Deponia and The Night of the Rabbit
GDC: Daedelic on Goodbye Deponia and The Night of the Rabbit
2013-05-24
We caught up with Daedelic creative director Jan "Poki" Müller-Michaelis at GDC for a long chat about the conclusion of the Deponia trilogy, The Night..
RuneScape 3 - Content Manager Interview
RuneScape 3 - Content Manager Interview
2013-05-23
Gillen catches up with content manager Dean Ollive to learn more about his role on RuneScape and what's next for the everlasting MMORPG.
GDC: Total War: Arena - James Russell Interview
GDC: Total War: Arena - James Russell Interview
2013-05-23
The Creative Assembly lead designer James Russell explains the idea behind the free-to-play multiplayer focused Total War: Arena.
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