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Disponibile la patch 1.4 di Fallout 4 su Steam

Ancora nulla sulla patch delle versioni console.
Tor Erik Dahl 1 Marzo 2016

La patch 1.4 di Fallout 4 è stata in beta per un bel po' ed è ora ufficialmente disponibile al download su Steam. Questo aggiornamento migliora la performance del gioco e aggiunge il supporto ai prossimi DLC, ma aggiunge anche un sacco di nuove caratteristiche. Alò momento, questo aggiornamento è disponibile solo per la versione PC del gioco, ma ci auguriamo di ricevere presto da Bethesda maggiori informazioni su questa patch per Xbox One e PS4.

Di seguito, potete consultare la patch note completa (in inglese):

New Features
• Support for add-ons
• Additional art customization added to Workshop:
• Super Mutant clutter including meat totems, meat bags and meat cart
• Raider clutter including raider poles, cages and tents
• Abstract and portrait paintings
• Variety of new signs
• More metal and wood doors variants

Fixes
• General stability and performance improvements
• During "Getting a Clue" quest, Kellogg's desk will remain a working container
• During "Rocket's Red Glare", resolved issue where companions could not be dismissed after completing the quest
• Fixed an issue with "Kremvh's Tooth" quest item not spawning properly
• Settlements under attack will now display an updated message with the results of the attack if player does not respond
• Fixed an issue with screen effects not clearing away properly after using a scope
• Fixed an issue with trying to sprint while in third person with a minigun equipped
• Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
• The Scrounger perk now includes additional common ammo types
• Fixed an issue where Calvin Whitaker would disappear in Vault 81
• Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus
• Fixed an issue where Rank 3 of Grim Reaper's Sprint did not fill critical meter properly
• Fixed an issue with key cards not spawning correctly in Vault 75
• Fixed an issue where enemies would stop spawning during "Airship Down"
• Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
• Fixed an issue with the autosave counter getting incorrectly reset
• Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming
• Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item
• Fixed issue where exiting workbenches would cause third person to stop working properly
• The Scribe can now be assigned consecutive settlements properly
• Fixed issue with duplicating scraps shipments
• Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
• Fixed issue with the quicksave and autosave message persisting through loading screens
• Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)
• Fixed an issue with loading save with a placed object in water, not properly floating

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