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What's happening with The Stomping Land?

The dino-themed survival game looks almost extinct.
Mike Holmes Aggiornato 18 Febbraio 2015

Headlines regarding abandoned games about dinosaurs pretty much write themselves, but perhaps the stories themselves are a little more complicated.

It didn't look good for The Stomping Land last time we checked in on the game back in September, and the situation seems to have only worsened for a title that was originally Kickstarted to the tune of $100,000.

In a post on the game's forum (via PCGamer), 3D character artist Vlad Konstantinov said: "I'm sad to say this but I have to temporarily freeze all my work for TLS project. More than a month has passed since the day when I received the last reply from Jig. I've sent him five messages and haven't got any single reply. I don't know, probably he has some serious reasons to ignore me (and whole community) but to my mind there are no excuses for such behaviour."

"Not to mention the fact that Jig owes me the money for the latest model, he's put me in a very difficult situation because now I will have to pay our texture artist for his work from my own pocket. If this silence continues I will stop my participation in TSL and start taking the necessary measures to cover my expenses (sell the models for example)."

The "Jig" mentioned in the post is Alex "Jig" Fundora. Despite his claims back in August that the game was still alive and well, and that they were in the process of transitioning the game over the Unreal Engine 4, it looks suspiciously like there's nobody currently developing the game (and maybe never will again).

However, this inactivity doesn't seem to have impacted the still-unfinished title's listing on Steam, where it can still be purchased for £18.99 as an Early Access title. The store listing states: "It has had a year of progress and will continue to undergo production with frequent updates until the end of 2015."

Time will tell if there's still life left in The Stomping Land, but given that there's been little to no movement for a while now, and things seem to be getting worse, we're certainly not holding our breath. Once again we've reached out to the studio, and we'll update you if they get back to us.

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